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Adoption Agency
Adopted by Antithesisoftime
Block, MB, Guard, Claw, Tackle, Stand Firm
Hit me up if you roll doubles, never skip ST, or +AG
Adopted by Bazakastine
Ask as player skills.
Adopted by MenonaLoco
Used to earn his money as a mercenary, famous for loading his cannon with his enemie's heads. At the age of 70 decided that this was no job for a guy of his age and searched for a less dangerous profession. Blessed by the chaos gods, he was still fit enough to be drafted by the "adoption agency".
Skills:
Normal:
1. Block
2. MB
Double:
1. Dodge
2. Diving Tackle
Stats: +Str. / +Ag.
Any further skill choices depend on stats and doubles and will be added later.
Adopted by Weresquid
A living weapon grown in the flesh vats of dr. Genocide's laboratoriums. Sadly the demand for cloned murderbeasts declined after a number of controversial massacres, and the good doctor threw all his creations out on the street. The adoption agency was able to take care of a few of them, and the Genocide Machine has found a new home where his unique abilities are valued and nurtured.
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"If Genny (the genocide machine) levels, id like to be consulted to see the team and what it might need. If, however, im unavailable, follow this skill progression:
Stats: st yes, ag yes, ma yes, av no
Normals: block -> frenzy -> mb -> tackle
Doubles: no (unless already +ag, then dodge)"
Adopted by Arcayn
For the first skill I'll take ST/AG/MA, Block on a Normal, Dodge on a double.
My plan is to build him up as a Ball Retriever/Carrier... unless someone else skills up quicker and fills that role.
Adopted by Lorebass
Skills to be selected as he skills.
"Block for first unless it is a stat
Then always stat
I'll let you know on doubles"
Adopted by mrt1212
Block, Frenzy, Juggernaut, Standfirm, Prehensile Tail
If my champion gets a double, give him Diving Tackle
and don't take PT.
It's like in theory i want a leaping +AG juggs frenzy vll
but the rolls would have to be +AG double or vice versa.
Adopted by Nebula753
History
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One of the more aggressive folks at the Agency, William has been adopted a few times. Every time, after a week he manages to 'lose' his new caregivers and get sent back to the agency.
They have decided to put him up for the promotional blood Bowl team where his talents may be of more use.
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Skills:
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Normal:
1. Mighty Blow
2. Block
3. Tackle
4. Claw
| Double:
1. Jump up
Stats:
1. +St
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Casualties Caused:
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Casualties | |
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Killed | | Minus Strength | | Minus Movement | | Minus Agility | | Minus Armor | | Niggling Injury | |
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