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United Bunch of Losers
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Ghazban Ogre
#1
Ogre
MA
5
ST
5
AG
2
AV
9
R
0
B
0
P
0
F
0
G
19
Cp
0
In
0
Cs
5
Td
0
Mvp
1
GPP
15
XPP
0
SPP
15
Injuries
 
Skills
Big Guy
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
Block
During your upkeep, if a player has more life than any other, he or she gains control of Ghazban Ogre.
Kabra Montesa
#2
Chaos Beastman
MA
7
ST
4
AG
3
AV
8
R
0
B
0
P
0
F
0
G
21
Cp
0
In
0
Cs
5
Td
4
Mvp
3
GPP
37
XPP
0
SPP
37
Injuries
 
Skills
Horns
+MA
+ST
Block
Mountainwalk (If defending player controls any mountains, this creature is unblockable.)
 
Takklemaggot
#3
Chaos Beastman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
20
Cp
0
In
0
Cs
8
Td
4
Mvp
2
GPP
38
XPP
0
SPP
38
Injuries
 
Skills
Horns
Block
Claw
Tackle
During target creature's controller's upkeep, put a -0/-1 counter on that creature. If the creature is put into the graveyard, its controller chooses a new target creature for Takklemaggot. If there are no legal targets, Takklemaggot becomes an enchantment; during his or her upkeep, Takklemaggot deals 1 damage to the controller of the last creature Takklemaggot enchanted. Control of Takklemaggot does not change when its target changes or when it becomes an enchantment.
Hurloon Minotaur II
#4
Minotaur
MA
5
ST
5
AG
2
AV
8
R
0
B
0
P
0
F
0
G
7
Cp
0
In
0
Cs
4
Td
0
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Always Hungry
Big Guy
Frenzy
Horns
Mighty Blow
Thick Skull
Throw Team Mate
Wild Animal
Block
n/a
 
The Rack
#5
Chaos Marauder
MA
6
ST
4
AG
3
AV
7
R
0
B
0
P
0
F
0
G
11
Cp
1
In
0
Cs
2
Td
1
Mvp
1
GPP
13
XPP
0
SPP
13
Injuries
 
Skills
Block
+ST
At the end of target opponent's upkeep, The Rack deals that player 1 damage for each card in his or her hand fewer than three.
Abomination
#6
Troll
MA
4
ST
5
AG
1
AV
9
R
0
B
0
P
0
F
0
G
3
Cp
0
In
0
Cs
2
Td
0
Mvp
1
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Always Hungry
Big Guy
Mighty Blow
Really Stupid
Regenerate
Throw Team Mate
Guard
At the end of combat, destroy all green and white creatures blocking or blocked by Abomination.
 
Blood Moon
#8
Chaos Marauder
MA
6
ST
3
AG
4
AV
7
R
0
B
0
P
0
F
0
G
13
Cp
3
In
0
Cs
2
Td
2
Mvp
1
GPP
18
XPP
0
SPP
18
Injuries
n
Skills
Block
+AG
Sure Hands
All non-basic lands become mountains.
Bloodlust
#9
Blitzer
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
21
Cp
2
In
0
Cs
5
Td
3
Mvp
0
GPP
21
XPP
0
SPP
21
Injuries
 
Skills
Block
Frenzy
Jump Up
Mighty Blow
Tackle
Target creature gets +4/-4 until end of turn. If this reduces creature's toughness to less than 1, creature's toughness becomes 1.
 
The Brute
#10
Black Orc Blocker
MA
4
ST
4
AG
2
AV
9
R
0
B
0
P
0
F
0
G
17
Cp
0
In
0
Cs
3
Td
0
Mvp
3
GPP
21
XPP
0
SPP
21
Injuries
n
Skills
Block
Mighty Blow
Target creature gets +1/+0.
RRR: Regenerate target creature The Brute enchants.
Tusolitoxaval
#11
Gutter Runner
MA
9
ST
2
AG
5
AV
7
R
0
B
0
P
0
F
0
G
20
Cp
16
In
0
Cs
0
Td
23
Mvp
1
GPP
90
XPP
0
SPP
90
Injuries
 
Skills
Dodge
+AG
Block
Leap
Shadowing
Side Step
 
Goblin Shrine
#12
Goblin
MA
6
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
17
Cp
0
In
0
Cs
0
Td
3
Mvp
0
GPP
9
XPP
0
SPP
9
Injuries
 
Skills
Dodge
Right Stuff
Stunty
Side Step
As long as target land is a mountain, all Goblins get +1/+0. If Goblin Shrine leaves play, it deals 1 damage to each Goblin.
Armaggeddon
#13
Chaos Warrior
MA
5
ST
4
AG
3
AV
9
R
0
B
0
P
0
F
0
G
4
Cp
0
In
0
Cs
1
Td
0
Mvp
0
GPP
2
XPP
0
SPP
2
Injuries
 
Skills
Destroy all lands.
 
Bog Imp
#14
Chaos Marauder
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
9
Cp
0
In
0
Cs
0
Td
0
Mvp
1
GPP
5
XPP
0
SPP
5
Injuries
 
Skills
Block
Flying
Unholy Strenght
#15
Chaos Marauder
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
19
Cp
1
In
0
Cs
0
Td
2
Mvp
1
GPP
12
XPP
0
SPP
12
Injuries
 
Skills
Block
Tackle
Target creature gets +2/+1.
 
Demonic Tutor
#16
Chaos Marauder
MA
6
ST
3
AG
3
AV
7
R
0
B
0
P
0
F
0
G
18
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Block
Guard
Search your library for one card and take it into your hand. Reshuffle your library afterwards.