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Blood Runners
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Jose Bagg
#1
Blitzer
MA
7
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
59
Cp
1
In
1
Cs
13
Td
1
Mvp
4
GPP
52
XPP
0
SPP
52
Injuries
n
Skills
Block
Dodge
Guard
Mighty Blow
Tackle
Jose Bagg is naturally talented athlete. He and his brothers all wanted to be Blood Bowl blitzers when they were old enough. They all lacked in size and had no practical playing experience, so no other team would take them on. However, what they lacked in size they made up for with sheer meanness. Jose Bagg stashed away some money from several of his lucrative "business" deals and bought his own franchise. Now the Brothers Bagg are the staring blitzers for an up and coming open league team. They have there sights set on hall of fame.
Tommy "T" Bagg
#3
Blitzer
MA
7
ST
4
AG
3
AV
8
R
0
B
0
P
0
F
0
G
28
Cp
0
In
0
Cs
9
Td
8
Mvp
2
GPP
52
XPP
0
SPP
52
Injuries
 
Skills
Block
+ST
Guard
Mighty Blow
Tackle
Tommy Bagg (the ogre just calls him T Bagg) is the pretty boy kid brother to Jose. He has always had a way with the ladies. His pass times include tea bagging, cherry danishes, and the famous donkey punch. Tommy had to watch the first 30 games from the sidelines as the league rules limit the team to just 4 blitzers. Tommy could have started out as a lineman if he chose to, but he said, "the chickies don't dig linemen, they dig the glory boys, they dig the blitzers." When his brother Shaggy was killed on the pitch, T Bagg was out of shape. Jose insisted that he meet ceratin physical requirements. Well, it only took him two weeks of training to get into the game. Now he is here, with vengence for shaggy in his heart, and impressing the ladies on his mind. T-Bagg has been impressive, he works harder than anyone on the team. He and Grog have become close friends and workout partners. With the Ogre pushing him on in the weight room, he is quickly becoming a very strong man.
 
Harold Bagg
#4
Blitzer
MA
8
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
58
Cp
1
In
0
Cs
24
Td
6
Mvp
7
GPP
102
XPP
0
SPP
102
Injuries
n
Skills
Block
+MA
Guard
Mighty Blow
Shadowing
Tackle
In all things, Harold or Harry was the quickest. He was the brightest in school, the first to score with a lady, and even though Jose bought a FUMBBL franchise first, it was Harry who first came up with the idea. He is also the fleetest of foot and can outrun anyone on the team even in full armor. Harry has become quite fond of covering recievers having learned a few tricks from brother Teste.
Joey Brakes
#5
Thrower
MA
7
ST
4
AG
3
AV
7
R
0
B
0
P
0
F
0
G
58
Cp
34
In
0
Cs
10
Td
11
Mvp
5
GPP
112
XPP
0
SPP
112
Injuries
-av
Skills
Pass
Sure Hands
+MA
+ST
Block
Dump Off
Kick
Joey is a strong boy. So strong in fact, it has been questioned why Jose would start Joey at the thrower position. When questioned about this bold move, Jose says that his ball handlers need to be able to take a hit and not cough up the ball. Joey can take a hit from the best of them and the only way to get the ball from his hands is to knock him on his ass. If it weren't for the rules, he'd likely not let go of it then. Joey Brakes leads the league is blocks among human throwers, he is second in the league among all throwers.
 
Anon "A Moose" Jackson
#6
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
23
Cp
1
In
0
Cs
0
Td
0
Mvp
1
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Block
Nor Krakrot
#7
Ogre
MA
5
ST
5
AG
2
AV
9
R
0
B
0
P
0
F
0
G
6
Cp
0
In
1
Cs
2
Td
0
Mvp
0
GPP
6
XPP
0
SPP
6
Injuries
 
Skills
Big Guy
Bone Head
Mighty Blow
Thick Skull
Throw Team Mate
Block
 
Monk Brown
#8
Catcher
MA
9
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
40
Cp
2
In
1
Cs
0
Td
24
Mvp
2
GPP
86
XPP
0
SPP
86
Injuries
 
Skills
Catch
Dodge
+MA
Block
Jump Up
Nerves of Steel
Pass Block
Monk is just crazy. But then, you would have to be crazy to play as a catcher in this league. Hardly any armor, it slows you down, running down field looking back for the ball, half the time you're picking yourself up off the pitch without even knowing what laid you out. Monk loves it. The traffic doesn't seem to phase him; and if you knock him down, he's right back up for more. Monk is just crazy.
Jake Robart
#9
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
2
Cp
0
In
0
Cs
0
Td
0
Mvp
0
GPP
0
XPP
0
SPP
0
Injuries
 
Skills
 
Artt Priest
#11
Catcher
MA
8
ST
2
AG
4
AV
7
R
0
B
0
P
0
F
0
G
14
Cp
0
In
0
Cs
1
Td
5
Mvp
3
GPP
32
XPP
0
SPP
32
Injuries
 
Skills
Catch
Dodge
+AG
Block
Dauntless
Franky "the Leg" Thompson
#13
Lineman
MA
6
ST
3
AG
3
AV
8
R
0
B
0
P
0
F
0
G
27
Cp
0
In
0
Cs
2
Td
0
Mvp
3
GPP
19
XPP
0
SPP
19
Injuries
 
Skills
Block
Dirty Player
 
Terk Slingshaw
#14
Thrower
MA
6
ST
5
AG
3
AV
8
R
0
B
0
P
0
F
0
G
54
Cp
18
In
0
Cs
5
Td
7
Mvp
4
GPP
69
XPP
0
SPP
69
Injuries
 
Skills
Pass
Sure Hands
+ST
+ST
Accurate
Hail Mary Pass
Jose's first strong thrower did so well, that he went out and hired a monster-back. Terk currently holds the distance record for throwing a spiked ball. In an exhibition match, he threw a touchdown pass from the ninth row of the bleacheres on the opposite end of the pitch. An incredible feat, since he had to fight off the crowd to do it.
Bing Redham
#15
Catcher
MA
8
ST
2
AG
3
AV
7
R
0
B
0
P
0
F
0
G
13
Cp
0
In
1
Cs
0
Td
6
Mvp
2
GPP
30
XPP
0
SPP
30
Injuries
 
Skills
Catch
Dodge
Block
Pass Block