SquirrelDude
Joined: Mar 22, 2015
|
  Posted:
Jul 01, 2015 - 04:25 |
|
I'm always wary of giving players stat ups when I don't think it will actually help them at their job in proportion to the increase in team value, but maybe I'm crazy. Anyway, I had a dwarf Blitzer get his second level, and roll a +agility
This is the Dwarf Blitzer: https://fumbbl.com/p/player?player_id=10568141
This is the team that he's on. https://fumbbl.com/p/team?team_id=801676
EDIT:
I went with the +Agi |
Last edited by SquirrelDude on %b %02, %2015 - %04:%Jul; edited 1 time in total |
|
licker
Joined: Jul 10, 2009
|
  Posted:
Jul 01, 2015 - 04:35 |
|
What's his job?
Why not change it to something that can use AG4? |
|
|
MattDakka
Joined: Oct 09, 2007
|
  Posted:
Jul 01, 2015 - 04:40 |
|
The Blitzer has no Dodge (so no synergy with AG 4) and he's MA 5 (too slow to be a ball handler), therefore I wouldn't take +AG, by the way I generally take +1 AG only on Runners.
I'd take Mighty Blow. |
|
|
Catalyst32
Joined: Jul 14, 2008
|
  Posted:
Jul 01, 2015 - 04:51 |
|
Ever really need to put a Guard somewhere on the opposite side of your formation to push the Blocking Dice into favorable conditions? An AG4 Guard would be great in times like that.
Plus, all the other times you could use some extra Agility... like Sacking a loosely Ball Carrier that requires a Dodge to get to him... or picking up the ball after Sacking the Ball Carrier... or Dodging Away with that ball... and/or Throwing that ball to an open Runner who can transport that ball to safety.
IMO there are 4 players on a Dorf team that +AG can be of great use... the 2 Runners and the 2 Blitzers. It would be nice to get a DOUBLE on this guy down the road... but he can be a huge asset to the team if used right even if he never gets that DOUBLE. |
|
|
Wreckage
Joined: Aug 15, 2004
|
  Posted:
Jul 01, 2015 - 05:18 |
|
It's hard to imagine dwarves could ever be really competitive without a player like that with +ag... |
|
|
Antithesisoftime
Joined: Aug 20, 2014
|
  Posted:
Jul 01, 2015 - 05:23 |
|
4AG Dwarf Blitzers are amazing
Had this guy at 4AG for almost 50 games and never regretted it.
Once he rolled a Double and got Jump-Up, he all but always saved me a blitz when he needed to throw a block.
He was also a good secondary ball handler, emergency passer, and the 2+ dodge or 3+ into 1 TZ was priceless. How many times have you avoided blitzing the ball because you needed a 4+ dodge. And think of all the free SPP for caught passes he can earn when you have the game in hand, and nothing else to do. Take the +AG |
|
|
albinv
Joined: Sep 15, 2012
|
  Posted:
Jul 01, 2015 - 05:34 |
|
I wonder myself for B teams. For R Dwarfs i wouldnt hesitate and take the AG+.
Mainly comes down to how good your defensive positioning game is with dwarfs i feel. Some dwarf teams even go without any tackle on the positionals and still do good.
For R, personally, i wouldnt see it as bloat as said. |
|
|
huff
Joined: Dec 19, 2009
|
  Posted:
Jul 01, 2015 - 05:40 |
|
I voted 'anything else' before reading the whole title, I thought the question was for a longbeard. No hesitation at all for me on taking the AG on a Dwarf Blitzer. |
|
|
DrPoods
Joined: Nov 14, 2013
|
  Posted:
Jul 01, 2015 - 05:45 |
|
Darn tootin'
Take the AG. Soooooo many useful things he can do. |
_________________ "Gallifrey falls no more"
Do your part! Join the Adoption Agency NOW! |
|
DustBunny
Joined: Oct 14, 2008
|
  Posted:
Jul 01, 2015 - 05:51 |
|
If you don't take the AG4 now he's going to look really stupid when you give him leap. |
_________________ [13:11] <;@Prinz> i can't ban bunny for being funny |
|
spubbbba
Joined: Jul 31, 2006
|
  Posted:
Jul 01, 2015 - 09:43 |
|
Don't forget the rule of cool, AG4 is useful and interesting.
MB is the other obvious choice and it's not like you are lacking that. |
_________________ British or British based and looking to join a League?
Then check out theWhite Isle Fringe |
|
Grod
Joined: Sep 30, 2003
|
  Posted:
Jul 01, 2015 - 10:11 |
|
Yes are you kidding? Easy choice. |
_________________ I am so clever that sometimes I don't understand a single word of what I am saying.
Oscar Wilde |
|
mekutata
Joined: May 03, 2015
|
  Posted:
Jul 01, 2015 - 10:17 |
|
MattDakka wrote: | The Blitzer has no Dodge (so no synergy with AG 4) and he's MA 5 (too slow to be a ball handler), therefore I wouldn't take +AG, by the way I generally take +1 AG only on Runners.
I'd take Mighty Blow. |
he, MA 5 is really fast... for a dwarf |
_________________
|
|
JimmyFantastic
Joined: Feb 06, 2007
|
  Posted:
Jul 01, 2015 - 11:18 |
|
I've skipped +AG several times on my Dorf Blitzers. I don't see the point. |
_________________ Pull down the veil - actively bad for the hobby! |
|
zakatan
Joined: May 17, 2008
|
  Posted:
Jul 01, 2015 - 12:24 |
|
JimmyFantastic wrote: | I've skipped +AG several times on my Dorf Blitzers. I don't see the point. |
Because ag4 is so much better than ag3. That's the point. |
_________________
|
|
|