Ranzimus

Joined: Oct 05, 2007
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  Posted:
Jun 12, 2025 - 21:54 |
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officious ref is the worst. with throw a rock you could at least use an apo. |
_________________ "BANG BANG!" - The Gunwitch |
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koadah

Joined: Mar 30, 2005
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  Posted:
Jun 12, 2025 - 22:54 |
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Drrek
Joined: Jul 23, 2012
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  Posted:
Jun 12, 2025 - 23:55 |
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I preferred throw a rock cause it was funny for the crowd to kill legends |
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koadah

Joined: Mar 30, 2005
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  Posted:
Jun 13, 2025 - 00:31 |
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MattDakka

Joined: Oct 09, 2007
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  Posted:
Jun 13, 2025 - 12:10 |
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I hate not being able to drop rrs during a Season. It reduces roster management's flexibility. |
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JackassRampant
Joined: Feb 26, 2011
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  Posted:
Jun 13, 2025 - 21:46 |
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Funny, I like it because it makes management harder. Like, "do you REALLY want that RR, knowing you have to keep it for 6 more games?" |
_________________ Lude enixe, obliviscatur timor. |
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MattDakka

Joined: Oct 09, 2007
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  Posted:
Jun 13, 2025 - 22:08 |
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I don't find that a hard management choice. I know how many rrs I want, most bash and hybrid teams are fine with 2 rrs + Leader or 3 rrs (it's possible to play with 1 rr + Leader of course, but that's a kind of heavy minmaxing I despise), while Elves and Vampires with 3 rrs + Leader, because more reliant on single-die actions. My problem is when a player with Leader dies, so I have to buy the rr at double price and probably replace the dead player as well.
In case of Elves it can be a problem, because they die often and are expensive to replace.
Sometimes I can only rebuy the rr and not replace the player (typically a Thrower).
Then, when the Thrower gets Leader, I have too many rrs (I can take first Sure Hands on him, but then, when the Season is over and I want to drop a rr, I have to play some games without Leader).
That puts the team in a bad TV zone and that means more damage suffered and more players to replace (or even struggling to find a game, since most games take place at low TV).
Being able to drop a rr would be better (or at least, we should have a shorter Season set at 10 games, 15 games are clearly too many, in my opinion). |
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Sp00keh

Joined: Dec 06, 2011
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  Posted:
Jun 14, 2025 - 11:27 |
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I'd drop a RR once the team gets Leader, yes. Elves, Underworld, etc
I'd start Amazons with 4 RR but drop one, once the Blockers and Blitzers have Block
I'd start Norse with 3 RR but drop one, once the Ulfs and Valk have Block
It's not a team building problem that prompts interesting analysis, unfortunately
If I can't drop them during first season then I'll take the larger amount to ensure the early games are more reliable, and suffer the inefficency in the later games
So it's just a bit annoying, rather than interesting, imo |
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