EvolveToAnarchism
Joined: Aug 02, 2003
|
  Posted:
Dec 08, 2005 - 02:15 |
|
|
orangeman11
Joined: Nov 16, 2005
|
  Posted:
Dec 08, 2005 - 03:44 |
|
I dig the Lahmia team! It doesn't seem too weird or overpowered.
The Darklings leave me wondering though.... maybe cut them out altogether? What rationale is there for them on a sly, sneaky Lahmian Vamp team? The player type is novel, but maybe on some other team (maybe a crazed forest goblin or something?)
Good Work Synn |
|
|
Patrician
Joined: Sep 14, 2005
|
  Posted:
Dec 08, 2005 - 04:48 |
|
Hey, where's the section to vote for my new Drowlings? Just kidding - they've got a long way to go.
To be honest, the Forest Goblins look the best. And it opens up the floodgates on other Goblin teams..mmmm...Night Goblins. You could have Netters with Prehensile Tail or Tentacles, a couple of Squigs (as they used to be WHFB Night Gobbo units methinks) Fanatics....SIGH.... |
|
|
Synn
Joined: Dec 13, 2004
|
  Posted:
Dec 08, 2005 - 05:14 |
|
I want to see that Forest gobbos, halfling pros, skaven adepts, and my own lahmia added to the mix as soon as possible. While they all provide a unique playing style, none are overpowered. With Stunty seemingly at an all time high now, new teams being added would only increase the number of coaches playing.
I would also like to see changes made to the cheaters and squigs......
Peace,
__Synn |
|
|
Pat
Joined: May 23, 2005
|
  Posted:
Dec 08, 2005 - 11:08 |
|
|
Panda_
Joined: Jul 14, 2004
|
  Posted:
Dec 08, 2005 - 11:56 |
|
Your adepts can't eat warpstone ? Did they forgive the past with those humans working in the warp stone mines ?
They desesperatly should be able to evolve physically. |
_________________ "Rien ne sert de partir a point, il vaut mieux courir." |
|
albator2001
Joined: Aug 02, 2003
|
  Posted:
Dec 08, 2005 - 12:17 |
|
Sorry, but the poll can only have 10 teams ... Why not more ?
I think I will do a new poll with best races of actual poll and yours and other propositions made here.
EvolveToAnarchism wrote: | I like the Adepts and the Gnoblar teams. They fufill my 3 criteria. They are fluffy, unique and offer a novel playing style.
You also seem to have forgotten a few teams: Horrors, Brays and Dark Familiars. I'm debating which team I should focus my attention onto next. For the latest version of these roster click here.
As Always,
Evolve To Anarchism
Dick Cheney's Super-Duper Quick and Easy Guide to Solving Problems with Torture |
|
|
|
Furious_George
Joined: Aug 13, 2005
|
  Posted:
Dec 08, 2005 - 12:45 |
|
I totally agree, Synn, stunty rules, but diversity is important, and something other than the traditional bash n' run game play would be nice, i mean at the moment Ilove my gnomes because they can pass a big(even if it is more bombing) and if my goblin bombers could just lose stunty like the star player they immitate, they'd be able to pass too, stunty needs a bit of variety, otherwise we just end up wiht chaos flings vs nurglings game in game out |
_________________ Dead Men dont tell tales... But they sure play a mean game of Bloodbowl.
"Hugh Mann eh? Now theres a name I can trust!"
Me Loves Futurama |
|
|