FreshFruitFiend
Joined: Oct 26, 2004
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  Posted:
Sep 05, 2005 - 07:13 |
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Ok, so i was playing around with some team concepts for stunty leeg, when it hit me-- there is no dauntless team. Try this on for size:
Wolfling Pack Stunty team
0-1 Werewolf 8 3 3 8 GA Claw, catch, frenzy
0-16 wolflings 5 1 3 6 A Dauntless, stunty
0-1 Werebear 4 5 1 8 GS Big guy, Wild Animal, Multiple Block
Rerolls cost 60k or 70k
Apoth: yes
What do you guys think? I think this would be an interesting and new addition to stunty leeg. Obviously, i'm just trying to get feedback, so any would be appreciated. |
Last edited by FreshFruitFiend on %b %05, %2005 - %07:%Sep; edited 1 time in total |
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Britnoth
Joined: Aug 02, 2003
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  Posted:
Sep 05, 2005 - 07:26 |
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16 players with G access, and no players with stunty.
What makes this a stunty team? |
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Torellion_Hawkwind
Joined: Jul 30, 2005
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  Posted:
Sep 05, 2005 - 07:28 |
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FreshFruitFiend wrote: | Ok, so i was playing around with some team concepts for stunty leeg, when it hit me-- there is no dauntless team. Try this on for size:
Wolfling Pack Stunty team
0-1 Werewolf 8 3 3 8 GA Claw, catch, frenzy
0-16 wolflings 5 1 3 6 GA Dauntless
0-1 Werebear 4 5 1 8 GS Big guy, Wild Animal, Multiple Block
Rerolls cost 60k or 70k
Apoth: yes
What do you guys think? I think this would be an interesting and new addition to stunty leeg. Obviously, i'm just trying to get feedback, so any would be appreciated. |
I would say
Wolfling Pack Stunty team
0-1 Werewolf 8 3 3 8 GA Claw, catch, frenzy
0-16 wolflings 5 2 3 6 A Dodge, Stunty, Rightstuff
0-1 Werebear 4 5 1 8 GS Big guy, Wild Animal, TTM
Rerolls cost 60k or 70k
Apoth: yes |
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FreshFruitFiend
Joined: Oct 26, 2004
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  Posted:
Sep 05, 2005 - 07:30 |
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aaah, yes, sorry, i forgot to put stunty for the wolflings, and they DON'T have general access, sorry about that, mind-flub. |
_________________ All our songs are anti-war. ---McCartney |
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celas
Joined: Aug 02, 2003
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  Posted:
Sep 05, 2005 - 07:31 |
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You may want to do a search in the stunty forums as I think there were alreay 1-2 proposals for a were-ling team. Many people have objected to starting off with dauntless and also having a "-ling" team. You may want to introduce some fluff from Warhammer too if you want to be taken more seriously. Would be helpful to know how much each player costs too.
At first glance I would say that the lack of dodge, str 1 and av 6 would cause this team to be totally annihilated within three games. The wolfings would be killed on blocks and failed dodges and are not fast enough to score. By the second half of the first few games the larger weres would be gang-fouled and killed too.
EDIT: this was written after the initial post |
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asperon
Joined: Aug 02, 2003
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  Posted:
Sep 05, 2005 - 07:59 |
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If you want to do a Wolfling Pack Stunty team, why not go down the frenzy route:
0-2 Werewolf 8 3 3 8 GA Claw, Catch, Frenzy cost ~120
0-16 Cub 6 2 3 7 A Dodge, Stunty, Frenzy cost ~40
Rerolls cost about 50k
So, you have lots of frenzy, but that wont help you much. On the other hand you have two claw players, so they'll break armour just about every time. But they'd still have to face off against the other teams big guys. What could be done is to give the WW TTM and the Cub right stuff, to create a TTM able team, but perhaps that is pushing it. |
_________________ anything with two wounds will have a lot going for it |
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BB_Babe
Joined: Jun 30, 2005
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  Posted:
Sep 18, 2005 - 20:30 |
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asperon wrote: |
0-2 Werewolf 8 3 3 8 GA Claw, Catch, Frenzy cost ~120
0-16 Cub 6 2 3 7 A Dodge, Stunty, Frenzy cost ~40
Rerolls cost about 50k
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Ooh, Werepuppies! Must find some good figures. These would be natural rivals for the Zombie Dogs figs from the Zombies!!! game. |
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