Squaq
Joined: Aug 02, 2003
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  Posted:
Feb 16, 2003 - 08:33 |
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It was suggested that there should be a challenge system. Basically im againt such a system. But how do you then encourage people to play "up" (against higher Str teams)?
Personally i dont mind playing up, if I win you get this cool feeling of being a real BB-badass. The problem is that the feeling doesnt last that long, and the risk you take can be fatal...
"yeah i won but my three best players are dead "
While the other player thinks:
"ohh well i lost but there was good spp's in it and nobody will know that i sucked anyway"
Here I think is the answer. Extend the good feeling somehow!? Let people know that your a dare devil and you are good at it or let (not my favorite) people know that you suck.
Here some might say that this is the coachrating im refering to, - well yeah in a way. But the coach rating is flawed. ie. a goblincoach will never get a high coachrating.
How can we extend that feeling? Should we? |
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EvolveToAnarchism
Joined: Aug 02, 2003
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  Posted:
Feb 17, 2003 - 01:00 |
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I'm working on a challenge system for the A.N.A.R.C.H.I.S.T. Sign up for the group if you're interested (that may encourage me to sort out my rules a little quicker). I was thinking about awarding points according to the TR differences and scores of the matches. I'm still debating max# of challenges per week or taking your best one. It will probably resemble a league, but there will be a championship match and some nifty prizes. More to come at a later date.
As Always,
Evolve To Anarchism
http://www.changesurfer.com/ |
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