Posted by koadah on 2011-12-13 12:19:29
Where you went wrong was not joining 145 Club :)
http://fumbbl.com/FUMBBL.php?page=group&op=view&group=2922
Of course if you are afraid of getting your ass kicked by the Fearless Foes you may as well quit now. ;)
http://fumbbl.com/FUMBBL.php?page=team&op=view&team_id=543995
Posted by Drewyd on 2011-12-13 12:22:14
hahaha not afraid, just bored of it :) gonna give orcs ago instead of Norse.
Posted by Nightbird on 2011-12-13 12:29:04
Stick it out man! You'll get the hang of it eventually.
Posted by harvestmouse on 2011-12-13 12:30:50
It's your basics. To play competitively, you have to remove part of the 'fun' factor. The fun way is to blitz first action of ever turn. However this isn't competitive, you need to do the boring things first.
I suggest re starting the learning process. One: be a little bit more picky when you decide what games to take, I feel a few of those coaches are taking advantages of you.
Two: If you get a chatty coach, there's no harm in saying 'hey, after the game could you give me one or two pointers on what I could do better?' and learn from this.
Three: Yes join 145 club. I know you don't have time to commit to a league, however 145's mini leagues are an open format, which means you can play all your games in 1 day (if you can find your opponents available) or just when you're online.
Posted by koadah on 2011-12-13 12:40:18
If you are interested sign up to the Open League by Friday and I should be able to find a place for you.
It's not serious. No set schedule. No pressure to play weekly.
If you can play, you play. If you can't no problem.
Posted by DonTomaso on 2011-12-13 12:43:53
Listen to Koadah.
If there was a National Medal of Honour on Fumbbl, he'd receive it every time.
Also, Harvestmouse has some good points there.
And what they didn't mention: Spectate games with skilled coaches. You'd be amazed how much there is to learn from them.
Posted by harvestmouse on 2011-12-13 12:46:05
Ok, I couldn't get any of your norse replays to work properly for some reason. However I can see from your skillset, that you are approaching them the wrong way.
Norse are the ultimate shock team. Hit hard and run. If you get tied up, you will lose. Your best player is a thrower, which you've put throwing skills on. This says to me you are throwing too much with them. Only throw as a last resort.
Also you have put frenzy on the linos. This is a big mistake. I found more than 3 frenzy, is impossible to handle well. However with norse, you'll have to take more with the berserkers, ulfs and troll. That's 5 plus what you put on the linos.
Thrower skills: sure hands, accurate, fend and tackle. Leader to save rrs. Dodge on doubles.
Linemen skills: tackle, fend, dirty player and kick.
I could however watch one of your undead replays. Without being harsh, I only needed to watch 30 seconds. Your first play on offence was to pick up the ball with a ghoul, and short pass to a skeleton. This has less than 50% chance of succeeding without a rr, and it cost you the game. After 30 seconds!
Coaches can go whole games without turning over once, in your most important turn of the match, you turned over without completing anything. Build your turn up. Moves, 2 die blocks then the pick up. As your opponent had got blitz on the kick off, you should never have tried that throw.
What you should have done is:
1. Cover the ball with a player.
2. Put players in a position where they cage the player that will pick up the ball.
3. Taken some easy 2 or 3 die blocks.
4. picked up the ball and moved into the cage
5. taken the harder blocks.
As you can see from this, it's a pretty boring turn. However if you want to win, that's what you have to do.
Posted by jarvis_pants on 2011-12-13 12:49:39
watched a few of your games and only see a few of the rookie mistakes still there.
DO ALL NON DICE MOVES FIRST... i know its simple but sumtimes you get angry and throw dice and lose position.
DO ALL ESENTIAL DICE ROLLS ... dont even throw 2d blocks unless your making a gap untill your ball is secured at the begining and end of your turn.
DONT AUTO REROLL will your team be ok if you fail this roll do you NEED a re roll.
YOU DONT HAVE TO MAKE AN ACTION just becos your thrower has the ball does not mean you have to make a pass.
And lastly try some other teams av7 makes players made of paper orcs is a good starting roster just remmber that not everyone has block and your BoBs have a 1/9 chance of a skull or both down EVERY time they make a block. That means 1 bob every other turn on average will Fail. Learn to make the moves first and the blocks later and youll be set.
Enjoy
Posted by Mattius on 2011-12-13 13:28:41
Am closing in on 400 games and still struggle to win :D Just keep it up and have fun while your at it.
Posted by pythrr on 2011-12-13 13:41:53
it's not brain surgery.
well, someone had to say it.
Posted by Drewyd on 2011-12-13 13:53:39
Hey wow, thanks for all the comments and support, i have had a go with a new Orc team and they suited my play style a little more so will give it a go, i'm not looking at quitting, just need to start enjoying it again Harvestmouse you are right, you are always right. Koadah i will have a look thanks not sure when i can fit the games in but if that doesn't matter then cool will have a look. :o)
Posted by harvestmouse on 2011-12-13 14:29:21
The one thing I'll say about orcs. The player with 'thrower' next to his name, forget that. Pretend it say's 'stroller'.
Posted by garyt1 on 2011-12-13 14:30:37
Really make sure you do (no)low risk moves first unless you have some crucial action to make such as a dodge to get the td.
Harvestmouse's comment about the pass makes it sound like you aren't concentrating on doing the basics first. There is almost never a time when you would rather have an ag2 skel with the ball either.
Posted by MiBasse on 2011-12-13 14:51:01
Honestly I would scrap your new Orc Team. You bought FF. A lot of it even.
Don't ever buy FF. There may be 1/100 situations where that's not true, but don't bother thinking about those.
Should have gotten an extra RR instead.
You also bought a spare lino. Could have gotten an additional RR instead. No reason to buy a spare lino on a rookie av9 team. If you're really afraid of numbers, should have gotten an apoth instead, so you could heal up a cassed BOB or Blitzer.
Posted by Wang on 2011-12-13 15:33:08
The new orc team looks better. As you are learning, I would have gotten the thrower to get the Sure Hands pick up re-roll. But that is no biggie. Save and get an apoth next, then start building a bench so you can foul, etc. Personally, I'd forget the troll and goblins until you are winning a little. The troll requires you to plan for failure even more and you need to keep someone next to him to avoid 4+ Really Stupid rolls, and the goblins are an unnecessary weak link that are only worth having if you have a troll...