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2009

2009-04-14 09:07:24
rating 4.8
2009-01-29 15:04:56
rating 5.1

2008

2008-07-24 09:55:40
rating 4.2
2008-07-10 11:16:47
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2008-01-21 16:47:29
rating 4.9
2009-01-29 15:04:56
60 votes, rating 5.1
When is a game "Game over"
I just noticed that some coaches (or specs) are very quick to say "This game is over". I even noticed that in a game where one coach lost one beastman 2nd turn (one CW was KO) and he said "Game over" as in "I cannot win here, dice are against me, I have neither balls nor guts to keep playing (for a nice Blog about Guts and Balls reads Trog's Blog - funny)
The other time a coach said the mentioned after he failed to retrieve the ball 1st half with some unlucky dice... forgot to tell it was still 0-0 and he was kicking in the beginning. No harm done. You are not supposed to score wihle kicking, you are supposed to keep the blue guys from scoring.

What I am asking: How can you give up so early in a game? This is an attitude, that just does not go into my head. Especially since Blackbox is around. Most Blackbox players are hoping for the easy kill and are quite dissappointed if they suddenly face someone with skill, guts and balls who wipes the floor with their face.

Wake up! Grow up! Do not give up!
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Comments
Posted by Aargh on 2009-01-29 15:20:26
Hell yeah. I've had games that looked totally hopeless in the first half, but that I still managed to win in the 2nd half. With a little skill and a little help from Nuffle you can get a long way, and an overconfident opponent is often easier to beat than you'd think.
Posted by westerner on 2009-01-29 15:41:06
Aye. Many times hanging on in the face of heavy odds leads to a lucky break or opponent error that lets you back in the game. Even if not, just hanging on is a victory.
Posted by Rick_browne on 2009-01-29 15:41:49
When they say game over do they mean forfeit the game and quit?

What does it even matter if you have no chance of winning?

At the end of the day when you've no chance of winning and your worried your team will get pounded into the ground you just gotta sit there and take it.

There's no quiting allowed! A game is over when the last turn ends IMO...
Posted by torsoboy on 2009-01-29 16:26:22
The game is "over" when one team is x TDs ahead and the other team does not have enought turns and/or players left to score the equalizing TD.

2-0 ahead in turn 14 would be "game over" for many teams, for example.

Clearing the pitch in second half while having a TD lead would be game over.
Posted by Azure on 2009-01-29 17:37:11
Many people (including me), will say "game over" or "gratz on your win" when things are going badly. Does not mean that they believe it...but if things are going bad - nothing wrong with trying to make your opponent over-confident and have them slip up. Using the chat to sway your opponent's behavior in a game to increase your chances of winning is perfectly acceptable.

How many times when a person complains about you slaughtering their team, do you ease up a bit...and then they manage to make some amazing plays and tie or win the game? Obviously the strategy can work against some weak-willed coaches.
Posted by PainState on 2009-01-29 17:41:40
Early Game over comments is the last desperate tactic a coach has in his bag of tricks to some how mentally effect his opponeet into letting up and giving the "losing" coach a shot at waiting for the right turn for the Luck to change and giving him a shot at stealing a victory or tie. This is the default strategy of all Elf teams, so dont fall for it. I cannot count how manys times my Opponeet who is playing elves says game over and then some how with under 6 players puil out the victory in the end. Of course they are apologetic at their luck, what ever! I hear them laughing and carrying on that Pain State fell for the oldest trick in the book. NEVER AGAIN!! If they profese the Game is over I kick it into Overdrive to make sure the game is over, no matter what the specs or guys in chat are saying about my underhanded and not fun tactics.(you know who you are)
Posted by pac on 2009-01-29 17:47:01
Aliens has a lot to answer for -

http://www.youtube.com/watch?v=HNCLc13zk1E
Posted by Nexus_Six on 2009-01-29 18:14:36
its all about the psychology ;)
Posted by Peter_Thorpe on 2009-01-29 18:18:56
i give up, this blog is a farse and i have no balls :D

lol it depends on what mood you was in when you start really
if your p***ed off when you start the match, and then get plastered for a few turns
you aint exactly gonna be happy
Posted by SeraphimRed on 2009-01-29 18:21:53
Just one question, in the games in question, which coach was it?

Metagoo or Metazure?

;)
Posted by Synn on 2009-01-29 18:24:58
I absolutely hate it. I have noticed that when it happens.... it usually comes across as a tactic to avoid me fouling. Ie.... "this game is over so there is no need to keep playing as though you want to win Synn".

People "giving up" are basically asking for an additional foul or two. I consider it an insult. You play to win and keep fighting for the ball. Oddly enough, when I feel the game is over (with my opponent losing of course.... i never feel a game is over if i am losing) then I am moar likely to ease up on their team. That is of course if a person is still fighting as though they are trying to win (or keep the game close).

I hate to punish desirable behavior.

__Synn
Posted by PainState on 2009-01-29 18:30:40
Synn you are absoultly correct. The "game over" comment has everything to do with the FOUL! (Iam serious)

Why does it allways come back to the dreaded DP foul around here? BAH! it does not matter, dang lamers or Pixel huggers or a combo of both.
Posted by Morgenrath on 2009-01-29 20:06:39
Then there are those who not only say 'game over' but act on it:
http://fumbbl.com/FUMBBL.php?page=match&id=2527202

For him the game was over on turn 3, when he had suffered 2 cas and lost the ball. Most irritating when I can't play more than 1 or 2 games a night.
Posted by pythrr on 2009-01-29 21:17:11
yup, i agree with Azure - it's a bluff, oftimes.

Posted by Melmoth on 2009-01-29 23:31:47
"Using the chat to sway your opponent's behavior in a game to increase your chances of winning is perfectly acceptable."

<---Perfect example of creating a bad athmosphere. Sacrifice the fun for the win. Not my cup of tea.
Posted by MachSphere on 2009-01-29 23:37:15
I have to agree about the attitude. I've been trying to work on that myself as I am a perpetrator of these actions (though I don't concede like a gaylord). But my attitude gets me down and I play even worse than my skill dictates. I don't think about my actions or plan as I've given up on the game, and then I start to get walked over, further sinking my mood/attitude.

Over my last few games I've been trying turn this stupid attitude when the game doesn't go my way upside and start playing better, learning more and becoming more competitive.

Don't give up, HTFU. Things may not be going your way but then you -2d block a ball carrier and comes POW/POW. That would really annoy any opponent.
Posted by Gritter on 2009-01-30 08:53:53
There are 2 groups of people who use this comment.
The "Ive had perceived crappy dice for the first 3 turns and have suffered some cas. WAHHH im going to throw my toys out of the pram like a sissy fairy!"
And the more sinister "Jedi mind trick crew who are looking to out meta you!"

Both groups deserve the same action, more stalling and tactical fouling.

Myself winning a game 2-1 with WE suffering 5 cas first half and ending the game on 13% luck... shows the dice arent everything and any elf coach who gives up first half of a game need to go to special school.
Posted by torsoboy on 2009-01-30 11:42:32
I read another article with a similar topic last night (but with a different game):

http://shoryuken.com/?p=714

"It is here that I’ve seen a trend in some of our community’s new blood. Why is it that so many new players refuse to fight a losing fight? I’ve seen so many players quit mentally, and sometimes physically, in the face of a hard loss. Either they just stop trying to win, or worse, they quit all-together. I’ve seen Smash players just suicide their last stock or two. I’ve seen HD Remix players stop moving completely, or just wailing on buttons. I’ve seen players in games like TvC and SF4, designed specifically to allow dramatic and easy comebacks with their Baroque and Revenge mechanics, quit before a match was over.

I’m here to wake you up. I’m not sure why you haven’t realized it yet, but you can learn more from fighting these losing fights than you can in nearly any other fighting game related situation. The pros call it ‘Clutch’. The ability to stand tall and ignore the overwhelming pressure of being unwinnably behind. Often, when you are ahead or even in health, its okay to make calculated trades with your opponent. But when you put yourself in a dire situation, where no trade in damage would be acceptable, you stand to learn a lot about yourself as a player, your character, and even the game as a whole."