37 coaches online • Server time: 23:56
* * * Did you know? The most valuable player is Thursdaynight Guitarclub with 96 MVPs.
Log in
Recent Forum Topics goto Post TEST Client for TT l...goto Post Please wait, teams a...goto Post Team screen all wonk...
mridcully
Last seen 8 years ago
Overall
Rookie
Overall
Record
0/0/0
Win Percentage
n/a
Archive

2013

2013-11-07 11:45:33
rating 4.6
2013-10-28 09:12:18
rating 2.3

2012

2012-01-17 13:48:48
rating 3.3
2013-10-28 09:12:18
9 votes, rating 2.3
Where does Nuffle take my Guys?
Since a certain admin said questions regarding 'what uber obvious skill should I take on uber broken player' should be kept in blogs i decided to try and blog again. There is clawpomp involved though, so lets see how this goes :).

I need some help with this team http://fumbbl.com/p/team?team_id=680369 .
Since the last ballgoat died i decided to make Cohen http://fumbbl.com/p/player?player_id=8416708 my dedicated carrier, and since everyone moans when he gets the ball this decision seemed to be quite ok. He is a slow jogger though, and since i still lack heavily in terms of positioning scoring fast never seems to work.

And then Chrysoprase died well on his way to be a standard "kill all menz" guy and was reborn a fat elf: http://fumbbl.com/p/player?player_id=9701523 . A fat, skilles, slow elf. My first ag5 ever though...

So, where do we go from here? What will make him and the team special when i roll the next normals/doubles? And what do i do till then? Since i got back to fumbbl i try to play it different, less min/max, more fun, but at 1800TV in the box its a "difficult" enviroment. At the moment i got 9 str dedicated to elfballing and dont really know how to play them...

And alway keep in mind: Even after 200 games here i still play rather bad i think. I get carried away by brawling to much. I often dont get in scoring range in time. And my cage tends to be awfully slow in advancing, makeing everything other then a draw neigh impossible when an opponent scores a td... I do think it gets better, playing more diverse races seems to help, but theres still LOTS of room for improvement.

So, great coaches of fummble, any tips for me ? :)
Rate this entry
Comments
Posted by harvestmouse on 2013-10-28 11:09:34
Stats or mutations I think. Tackle would be another option.
Posted by SerenadeOfSorrow on 2013-10-28 11:12:31
I've played over a thousand games and im still terrible lol .i watch a lot of games to try and learn but like you i was very bash orientatated...
Posted by SerenadeOfSorrow on 2013-10-28 11:14:12
I do love tackle though it's a great skill. ..but i also love mutations
Posted by Elliott_the_Lame on 2013-10-28 15:02:07
Would it be so difficult to use BB Code? It would make your posts look less sloppy.
Posted by deyempe on 2013-10-28 23:46:47
Have you considered making him your ball carrier!? that would be a differant tactic for a chaos team I'd think.. I'm a Coach of little experiance but a CW with AG 5 is rare I'd guess.. Give him a defense skill (Thick Skull, Block or Wrestle) then 'Extra Arms' & Strong Arm or Big Hand!

Just thoughts - No Damages Intended =)
Posted by Uedder on 2013-10-29 01:01:56
Doubles should be Leap for fun! With ag5 anyway you can still dodge in a cage with 4+. You already have a ball carrier, give that one extra arms, for retrievement, this one should pop the ball. Hence wrassle tackle strip ball, go the elf way!
Posted by Jeffro on 2013-10-29 01:40:09
Consider two heads and big hand on doubles... sure hands and block on regular.

DON'T TAKE ANOTHER AG+!!! IT'D BE WASTED!!(!) ;)
Posted by Jeffro on 2013-10-29 01:43:25
https://fumbbl.com/p/player?op=view&player_id=8026119

He was a frustrating player on an otherwise underachieving team. Better coach might've used him better ;)
Posted by xnoelx on 2013-10-29 03:16:55
Two Heads and Big Hand are normal skills, GSM access. A and P on doubles...