HandyKaufman
Joined: Jan 08, 2017
|
  Posted:
May 26, 2019 - 03:43 |
|
|
MrCushtie
Joined: Aug 10, 2018
|
  Posted:
May 26, 2019 - 08:15 |
|
I believe it does, yes. If he fouls a lot, DP. Otherwise I'd go Block to keep him alive more. Although ST is tempting, a bit of guard and a blitzer from any other team will wipe that advantage away |
_________________
|
|
Garion
Joined: Aug 19, 2009
|
  Posted:
May 26, 2019 - 09:55 |
|
It does. Going for blodge or just dp on your chainsaw are both good options. Go for the one that suits your play style. |
_________________
|
|
Rawlf
Joined: Jul 15, 2007
|
  Posted:
May 26, 2019 - 14:23 |
|
I would go with dp.
If you think you cannot protect the saw after its blitz, blitz with someone else and let the saw foul. Survivability on a saw is overrated anyway imo, because it will be banned at drives end either way so there is only so much to gain. Also blodge does not protect you from a kickback.
Imho, the best saw is a rookie. Cheap and does its thing. If anything, dp. |
|
|
quickprong
Joined: Sep 12, 2019
|
  Posted:
Sep 12, 2019 - 12:55 |
|
Jump Up is actually great for Treemen, because it enables them to stand up without having to make any roll, and even move afterwards!
Although you're right that being a double makes it hard to get - you definitely want Block first, and probably also Dodge. Wood Elf Treemen (which have Loner) might even want Pro first.
But it's all circumstantial - I would say it's worth at least considering on any Treeman that rolls a second double (first double being Block always). |
_________________ Reupload ado stunt cars 2 new version. |
|
Kondor
Joined: Apr 04, 2008
|
  Posted:
Sep 12, 2019 - 15:06 |
|
Thread necromancy followed by a post that does not address the original thread by an individual that joined the forum today.
Suspicious......
quickprong wrote: | Jump Up is actually great for Treemen, because it enables them to stand up without having to make any roll, and even move afterwards!
Although you're right that being a double makes it hard to get - you definitely want Block first, and probably also Dodge. Wood Elf Treemen (which have Loner) might even want Pro first.
But it's all circumstantial - I would say it's worth at least considering on any Treeman that rolls a second double (first double being Block always). |
|
|
|
MenonaLoco
Joined: Jan 05, 2016
|
  Posted:
Sep 12, 2019 - 19:32 |
|
.. |
Last edited by MenonaLoco on %b %23, %2021 - %23:%Oct; edited 1 time in total |
|
MattDakka
Joined: Oct 09, 2007
|
  Posted:
Sep 12, 2019 - 19:36 |
|
MenonaLoco wrote: | Related questions:
1) If i pow a saw it's also an additional +3?
2) If i foul a saw that's on the ground, do i get a +3 too? |
1) Yes;
2) No;
- If you Knock Down a player who is wielding a Chainsaw (or he's Knocked Down for whatever reason) +3 is added to his AV roll;
- If you Foul him, you don't get the +3;
- If you Foul him with a player using a Chainsaw, you add +3 to the AV roll. |
|
|
razmus
Joined: Jun 23, 2017
|
  Posted:
Sep 12, 2019 - 20:08 |
|
If you skull on a saw... it's still +3 on AV... and if it causes a casualty, the saw player does get awarded 2 SPP. 8-D |
_________________ OWRR20 is recruiting Rookie [SL20]
OWB is recruiting [SL20] Teams
BB2020 badges |
|
MenonaLoco
Joined: Jan 05, 2016
|
  Posted:
Sep 12, 2019 - 22:02 |
|
thanks. that explains a few weak boots of mine... |
|
|
Stimme
Joined: Jun 30, 2013
|
  Posted:
Sep 12, 2019 - 22:50 |
|
Kondor wrote: | Thread necromancy followed by a post that does not address the original thread by an individual that joined the forum today.
Suspicious......
quickprong wrote: | Jump Up is actually great for Treemen, because it enables them to stand up without having to make any roll, and even move afterwards!
Although you're right that being a double makes it hard to get - you definitely want Block first, and probably also Dodge. Wood Elf Treemen (which have Loner) might even want Pro first.
But it's all circumstantial - I would say it's worth at least considering on any Treeman that rolls a second double (first double being Block always). |
|
https://fumbbl.com/index.php?name=PNphpBB2&file=viewtopic&t=30350 |
|
|
MrCushtie
Joined: Aug 10, 2018
|
  Posted:
Sep 12, 2019 - 23:52 |
|
Kondor wrote: | Thread necromancy followed by a post that does not address the original thread by an individual that joined the forum today.
Suspicious......
|
Totally. Particularly as we all know the first double on a Treeman is Sneaky Git, the second is Dirty Player, and the third is Kick Off Retun. |
_________________
|
|
JackassRampant
Joined: Feb 26, 2011
|
  Posted:
Sep 13, 2019 - 03:13 |
|
Pass Block! |
_________________ Lude enixe, obliviscatur timor. |
|
Archpeasant
Joined: Mar 07, 2008
|
  Posted:
Sep 14, 2019 - 11:53 |
|
Why do you only get +3 when you blitz a chainsaw with a chainsaw? |
|
|
razmus
Joined: Jun 23, 2017
|
  Posted:
Sep 14, 2019 - 14:54 |
|
Archpeasant wrote: | Why do you only get +3 when you blitz a chainsaw with a chainsaw? |
At a guess... it'd be because you aren't rolling after the defending chainsaw has gone prone. (I.e. As you roll... the chainsaw isn't known to be falling... hence the defending chainsaw isn't helping with the injury. It's only after the chainsaw player is going prone that it's +3 would apply... and that roll is now unnecessary. |
_________________ OWRR20 is recruiting Rookie [SL20]
OWB is recruiting [SL20] Teams
BB2020 badges |
|
|