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Skavenguy13
Last seen 14 years ago
Overall
Rookie
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0/0/0
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Archive

2010

2010-02-06 04:45:27
rating 4.2
2010-01-23 21:37:08
rating 4.3
2010-01-20 05:09:05
rating 4.4
2010-01-15 07:03:18
rating 4.1
2010-01-13 02:11:08
rating 3.3

2009

2009-12-18 22:21:30
rating 3.6
2009-12-13 07:11:50
rating 3
2009-12-08 21:19:16
rating 2.9
2009-12-08 04:54:19
rating 2.8
2009-12-02 17:35:19
rating 3.3
2009-11-30 21:18:06
rating 3.1
2009-11-30 00:07:37
rating 3.2
2009-11-29 07:35:55
rating 2.8
2009-11-29 04:08:14
rating 2.9
2009-11-27 07:53:52
rating 3.3
2009-11-27 01:06:07
rating 3.7
2009-11-22 19:07:15
rating 3.9
2009-11-20 22:59:16
rating 3.8
2009-11-17 22:39:05
rating 3.8
2009-11-15 04:32:21
rating 3
2009-11-15 00:16:17
rating 3.8
2009-11-14 09:22:30
rating 3.1
2009-11-14 01:06:45
rating 3.6
2009-11-08 08:32:23
rating 3.4
2009-11-07 19:05:16
rating 3.7
2009-11-07 01:55:36
rating 4.1
2009-11-06 23:13:33
rating 3.6
2009-11-04 07:47:32
rating 3.5
2009-11-03 22:41:15
rating 4.1
2009-11-01 09:11:10
rating 3.9
2009-10-31 22:08:02
rating 4.7
2009-10-31 07:54:44
rating 4.6
2009-10-31 05:39:51
rating 4.1
2009-10-30 19:08:28
rating 4.1
2009-10-30 16:24:10
rating 4.8
2009-10-29 20:06:57
rating 5
2009-11-22 19:07:15
22 votes, rating 3.9
21th game : Speedy Gutteralez
My 3rd match in the TR100 mini-league, with my 4 GR team. Also my 1st game against high elfs. It was very fun, it was very fast-paced, and I managed to win 3-2.

http://fumbbl.com/FUMBBL.php?page=match&id=2877636

What did I learn today?
- Kick & blitz the ball. When I kick and he keeps the ball deep in his territory during his turn, my GRs are fast enough and agile enough to snatch it under his nose. His scrimmage line will be slower, and busy fighting my guys, so unable to reach me. Add as much GFI liners as possible as protection. I started doing this effectively a few games ago and so far it works wonders.
- With Block, the only way to get my GR down is with a pow. And if he's well protected, my opponent has little chance of picking up the ball, and I have good chances of re-picking it in my turn.
- Elfs are somewhat fast (sligthly less than skavens) but the agility makes up for it. It's hard to stick to an elf.
- Elf : they stay back with the thrower until one of the catchers can be reached and score. Get the ball or get the catchers. And there's usually more than one catcher : at A4, that's a 3+ catch. EDIT : 2+?
- With such fast/agile teams, 2 turns can be enough to score. A long pass to a sprinting catcher, or snatching the ball in enemy territory, make for good 2-turners.

I'm glad I get to have such fun opponents almost all the time :) It surely makes for fun games!
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Comments
Posted by blocknroll on 2009-11-22 19:10:16
and so you have a chance to win the league still........ ; p
Posted by Skavenguy13 on 2009-11-22 19:13:41
I'll do my best of course, but there's very little chance I'll achieve that. You have 5 more TD than me and 13 more CAS. I have only 2 games left. Flings and chaos dwarfs.
Posted by blocknroll on 2009-11-22 19:21:01
well, good luck trying : )
Posted by Zombie69 on 2009-11-23 00:03:58
It's 21st, not 21th. And a note for your next two blogs : 22nd, 23rd. ;-p
Posted by maysrill on 2009-11-23 16:14:27
Actually, it's a 2+ to catch with AG4. With an actual catcher catching it, that's a 35/36 chance to succeed.

If you want to mark elves, you need Diving Tackle. It can be a nice 3rd skill for a gutter who already has Block and Sidestep.
Posted by pythrr on 2009-11-23 22:07:58
these match reports make me smile

:D